Twin Adrenal Cluster
A paired-engineered adrenal gland graft with overclocked output.
Rules Reference
| Field | Value |
|---|---|
| Capacity Cost | 4 |
| Category | gene-mods |
| Origin | Legion shock-infantry, Day One cell commanders, Rim mercenary elite cadres, Houses covert-ops with deniable orders. |
| Rek Cost | 58000 (Legion shock-infantry issue, Day One cell commanders, Rim mercenary elites) |
| Signature | Ghost and restricted. Military-issue or contraband; banned at Ironball events and illegal at most Core checkpoints. |
Notes
Benefit: A paired-engineered adrenal gland graft with overclocked output. Once per encounter, trigger a surge as a free action for 4 rounds: +3 to STR-based attack and damage, +3 Reflex, +15 ft movement, immunity to fear and stun for the duration, and +1 to Fortitude saves vs pain and poison for the duration. Moderate to major benefit level. Does not stack with the Engineered Adrenal Gland surge or with chemical stims; choose one.
Install Risk: Medicine DC 19 for the paired gland graft. Recipient makes a Fortitude save DC 16 or gains Botched Implant: hormonal cascade, random rage triggers under stress and -2 Will until a Medicine DC 17 stabilisation. Failure by 5+ leaves a permanent -1 WIS from the cascade.
Strain: Harder crash. When the surge ends, Fortitude DC 15 or become Fatigued for 1d4 rounds and Staggered 1 round. Daily use compounds: each surge after the first in a day imposes a cumulative -1 to Fortitude and Will from burnout until a full week of rest. The twin gland requires a monthly Medicine DC 13 service or the surge bonus drops by 1 until serviced.