LaGrange Compendium
A player-facing encyclopedia of 1632 rules and setting entries. Choose what you are trying to do, then follow links for complete game values.
Build a Character
- Ability (6): core ability scores and their game effects.
- Species and Lineages (33): playable peoples and species.
- Synthetic Frames (14): playable synthetic bodies and machine lineages.
- Class (58): playable character archetypes and their advancement.
- Lifepath (34): origins that establish a character's place in the verse.
- Profession (26): pre-adventure careers, training, and starting resources.
- Skill (47): trained capabilities used for checks.
- Feat (210): character talents selected during advancement.
- Genetrait (18): inherited or engineered biological traits.
- Augmentation (111): installed cybernetic, biological, or synthetic upgrades.
- Condition (25): states that change what a character can do.
Equipment and Travel
- Item (484): weapons, armour, tools, and consumable equipment.
- Vehicle (36): ground, air, and specialist vehicles.
- Ship (40): spacecraft hulls and their capabilities.
- Ship Component (30): systems installed aboard spacecraft.
- Ship Weapon (34): weapons mounted on spacecraft.
Powers and Rules
- Psionic (78): Fold and gene-psionic powers available in play.
- Table (50): lookup tables used to resolve rules at the table.
The Verse
- Biome (14): environments used for travel, exploration, and encounters.
- Flora (25): plants and fungal life found across the verse.
- Hazard (31): environmental dangers and their consequences.
- Location (81): named worlds, regions, and sites.
- Station (41): orbital habitats, ports, and installations.
- NPCs (80): notable people and reusable non-player characters.