Subdermal Armour Weave

Mesh of impact-diffusing fibre grafted under the skin.

Rules Reference

FieldValue
Capacity Cost3
Categorysubdermal-structural
OriginConfederation security forces, Ironball brawlers, and Rim bodyguards who want armour that never comes off.
Rek Cost26000 (civilian light weave registered, concealed heavy weave costs more off-grid)

Notes

Benefit: Mesh of impact-diffusing fibre grafted under the skin. +2 natural armour bonus to AC that stacks with worn armour but not with another natural-armour source, and the weave resists 2 points of slashing or ballistic damage per hit. Moderate benefit level.

Install Risk: Medicine DC 17 for the full-body grafting, with one week of downtime. Recipient makes a Fortitude save DC 15 or gains Botched Implant: graft rejection, -1 to all physical actions and chronic pain until a Medicine DC 16 correction.

Signature: Mixed. Civilian light weave is tracked and registered. Concealed heavy weave is restricted in the Core and effectively ghost.

Strain: The mesh shows on med-scanners, so it gives no concealment benefit at Core checkpoints. It sheds heat poorly, imposing -2 to Fortitude saves vs heat, fire, and plasma effects.