Spectre-Skin Combat Weave

Military-grade optical and thermal camouflage weave layered over a subdermal mesh base.

Rules Reference

FieldValue
Capacity Cost4
Categorysubdermal-structural
OriginLegion scout-recon units, Confederation Marine forward observers, and Houses elite infiltrator teams.
Rek Cost62000 (Legion scout-recon issue, Confederation Marine recon, ghost-clinic top-tier)

Notes

Benefit: Military-grade optical and thermal camouflage weave layered over a subdermal mesh base. +1 natural armour bonus to AC (in addition to the mesh base), and while stationary you gain a +10 bonus to Stealth checks (a moving carrier gains only +2). The weave can also lock to a one-colour fade to read as featureless at distance, granting a +2 to Deception checks to pass as a featureless wall or a one-tone uniform. Moderate to major benefit level.

Install Risk: Medicine DC 19 for the optical-camouflage graft. Recipient makes a Fortitude save DC 16 or gains Botched Implant: weave hot-spot, -2 to Hide and -2 to Stealth until a Medicine DC 17 reset (the camo cannot lock). Failure by 5+ leaves a visible hot-spot permanently.

Signature: Restricted. Legion and Marine recon issue; possession without a recon commission is a serious Core offence. Ghost-clinic copies exist and are illegal.

Strain: The optical layer requires a 1-round activation before the carrier fades, and any aggressive action (attack, run, dodge) breaks the fade for 1 round. The thermal layer must charge from body heat; exposure to ambient cold below -10 C for 1 hour drops the camo to +0 to Hide until warmed. The weave reads on a med-scanner and shows a unique camouflage profile; an Argus body scan flags the carrier.