Leukocyte Core

Archotech immune and detox core that learns and disassembles any pathogen or toxin it contacts.

Rules Reference

FieldValue
Capacity Cost4
Categorygene-mods
Rek Cost155000 (no legitimate vendor; salvaged or bespoke-commissioned)

Notes

Benefit: Archotech immune and detox core that learns and disassembles any pathogen or toxin it contacts. +6 to Fortitude saves against disease, infection, toxins, parasites, and bioweapons, you are immune to common diseases, your wounds do not infect, and once per encounter you can purge any single disease, bioweapon, or toxin from your system as a free action. Major benefit level.

Install Risk: Medicine DC 21 to integrate the archotech core. Recipient makes a Fortitude save DC 16 or gains Botched Implant: the core over-learns and attacks benign proteins, causing chronic allergic reactions and -3 to Fortitude until a Medicine DC 18 recalibration.

Origin: Pre-Fall archotech stock or peer-state programmes; built for operators who work sealed in plague labs for months at a time.

Signature: Ghost. Off the Kadiss registry; the carrier's bloodwork shows an immune profile no natural body produces, an instant flag to any medic who runs a panel.

Strain: Sterile-body syndrome. The core is so thorough the carrier's native immune system and gut flora atrophy, so if the core is ever suppressed, damaged, or removed, the carrier is immediately vulnerable to every ordinary bug they walk past (Fortitude saves vs disease at -4 until the core is restored). The carrier also cannot tolerate unmatched transplants or blood, and vaccines and symbiotic treatments fail on them.