Motor Wire Bundle
Subcutaneous motor-nerve wiring that pre-empts and dampens reaction lag.
Rules Reference
| Field | Value |
|---|---|
| Capacity Cost | 2 |
| Category | wetware-neural |
| Rek Cost | 21000 (civilian clinics and Families security trade) |
| Signature | Tracked. Common civilian and security wetware, logged on the Kadiss grid as motor-assist hardware. |
Notes
Benefit: Subcutaneous motor-nerve wiring that pre-empts and dampens reaction lag. +2 to Reflex saves and +1 to all Dexterity-based skill checks involving quick hands (Sleight of Hand, Acrobatics, Pick Lock). Does not stack with the Lightning Reflexes feat; use the higher. Minor to moderate benefit level.
Install Risk: Medicine DC 16 for the motor-cuff seat. Recipient makes a Fortitude save DC 13 or gains Botched Implant: motor-twitch, -1 to Dexterity-based skill checks until a Medicine DC 14 tuning.
Origin: Core Families security contractors, Ironball duelists seeking a draw edge, and Confederation customs officers who need the hand speed.
Strain: The wires carry motor noise. Permanent -1 to Stealth in environments where a hum or micro-vibration can be sensed (silent-running air handlers, vacuum-suited EVA, quiet observatories), and the wires draw blood-glucose. After a sprint or all-out exertion, Fortitude DC 11 or become Fatigued for 1 minute.