Servo-Weave Combat Arm
Combat-tuned replacement arm of woven servo-fibre.
Rules Reference
| Field | Value |
|---|---|
| Capacity Cost | 3 |
| Category | cyber-prosthetics |
| Kadiss Signature | legit |
| Origin | Families security outfitters and Legion quartermasters who arm their close-quarters troops. |
| Rek Cost | 24000 rek (Core-registered security prosthetic, includes fitting and a six-month service voucher) |
Notes
Benefit: Combat-tuned replacement arm of woven servo-fibre. +1 to melee attack and damage rolls made with the arm, +1 to AC against melee attacks while a weapon is readied in it, and reduce the off-hand attack penalty by 2 when this arm is the secondary hand. Moderate benefit level.
Install Risk: Mechanics DC 16 to graft the weave and calibrate the reflex cuff. Recipient makes a Fortitude save DC 13 or gains Botched Implant: stuttering fibre, -1 to attacks with the arm until a Mechanics DC 14 recalibration. Failure by 5+ shocks the nerve cuff for 1d4 days at -2.
Signature: Tracked. Registered with Core medical and the Kadiss grid as licensed security hardware. Standard issue for corporate guards and Legion garrison troops; uncontested in the Inner worlds.
Strain: The fibre buzzes audibly when spooled for a strike. -2 to Stealth while the arm is armed, and it must be unpowered for silent running. Monthly Mechanics DC 12 service or the benefit drops to +0 until serviced.