Myelin Spine
Cultured spine column with an accelerated myelin nerve sheath and a reinforced load core.
Rules Reference
| Field | Value |
|---|---|
| Capacity Cost | 3 |
| Category | cyber-prosthetics |
| Rek Cost | 36000 (Core military and biomed; favoured by gunners, duelists, and door-kickers) |
Notes
Benefit: Cultured spine column with an accelerated myelin nerve sheath and a reinforced load core. Treat your Strength as 2 higher for carry capacity and encumbrance, gain +2 to initiative and +2 to Reflex, ignore the first point of recoil penalty each round from any weapon, and gain +2 to Fortitude vs paralysis and stun. Moderate benefit level.
Install Risk: Medicine DC 18 to graft the cultured column and re-sheath the cord. Recipient makes a Fortitude save DC 15 or gains Botched Implant: signal overshoot, tremors and random muscle spasms, -2 to Reflex and attack rolls until a Medicine DC 16 regulation.
Origin: Core military and biomed firms; favoured by heavy-weapon gunners, duelists, and door-kickers who need both load-bearing and faster nerve speed.
Signature: Restricted. Kadiss-flagged clinic-grade and clearly military-lineage; legal only with a registered indication, otherwise it reads as combat augmentation at any scan.
Strain: Overclock tremor. Sustained high-reflex activity (a full encounter of hard fighting or a chase) leaves the carrier with a fine hand tremor, imposing -1 to fine motor tasks and ranged attacks for 1 hour. Two hard encounters in a day compound it to -2 until a full rest.