Drone Handler

Drone operations capital.

The Drone Handler is the person who sends the machine into the room first. In the Nine's corporatocracy, drones are cheaper than people: a combat drone costs 100 rek to rebuild; a Legionnaire costs 50,000 rek to train, equip, and insure. The Drone Handler is the investment that protects the investment -- the technician who builds, controls, and upgrades a fleet of remote systems that do the dangerous work so the expensive humans do not have to. Asset Realisation books them as "remote engagement assets" -- personnel whose value is measured in the lives they did not cost the corp. The Kadiss grid tracks drone registrations, flight paths, and signal frequencies; a Drone Handler operating unregistered drones in a corporate zone gets flagged faster than a person with a gun. They operate on the Fold chassis (d6 HD, half BAB, Fort/Ref poor, Will good) because the corp values their mind, not their body. No armour. Their protection is the drone that goes around the corner first. Prime requisites: INT and DEX.

Rules Reference

FieldValue
Armor AllowanceNone
Bab Tierhalf
Base Skill Points4
Hdd6
Hd Sides6
Max Level20
Multiclass NotesDrone Handlers can multiclass with Engineer and Deck Hacker archetypes. Non-humans use simultaneous multiclassing rules.
Primary AbilitiesINT, DEX
Prime RequisitesINT, DEX
Save Tiers / Fortitudepoor
Save Tiers / Reflexpoor
Save Tiers / Willgood
Weapon AllowancePistol, Knife

Notes

Archetype Niche: The Drone Handler is the party's remote presence. Drone Fleet provides scalable minions that scout, fight, and support without risking the Handler. Drone Upgrade provides deep customization -- each drone becomes a specialized tool. Swarm Protocol is the signature alpha-strike: a coordinated attack that delivers massive single-target damage and sensor disruption. The Drone Handler's niche is the action economy through machines -- they fight through remotes, scout through machines, and solve problems from a safe distance.

Level Table

Drone Operator

FieldValue
bab0
fortitude0
level1
reflex0
skillPoints16
titleDrone Operator
will2
xp0

Swarm Tender

FieldValue
bab1
fortitude0
level2
reflex0
skillPoints4
titleSwarm Tender
will3
xp3000

Drone Handler

FieldValue
bab1
fortitude1
level3
reflex1
skillPoints4
titleDrone Handler
will3
xp6000

Fleet Commander

FieldValue
bab2
fortitude1
level4
reflex1
skillPoints4
titleFleet Commander
will4
xp12000

Master Handler

FieldValue
bab2
fortitude1
level5
reflex1
skillPoints4
titleMaster Handler
will4
xp24000

Grand Handler

FieldValue
bab3
fortitude2
level6
reflex2
skillPoints4
titleGrand Handler
will5
xp48000

Swarm Leader

FieldValue
bab3
fortitude2
level7
reflex2
skillPoints4
titleSwarm Leader
will5
xp85000

Drone Lord

FieldValue
bab4
fortitude2
level8
reflex2
skillPoints4
titleDrone Lord
will6
xp130000

High Drone Lord

FieldValue
bab4
fortitude3
level9
reflex3
skillPoints4
titleHigh Drone Lord
will6
xp190000

Fleet Master

FieldValue
bab5
fortitude3
level10
reflex3
skillPoints4
titleFleet Master
will7
xp260000

High Fleet Master

FieldValue
bab5
fortitude3
level11
reflex3
skillPoints4
titleHigh Fleet Master
will7
xp340000

Swarm Master

FieldValue
bab6
fortitude4
level12
reflex4
skillPoints4
titleSwarm Master
will8
xp420000

High Swarm Master

FieldValue
bab6
fortitude4
level13
reflex4
skillPoints4
titleHigh Swarm Master
will8
xp500000

Machine Hive

FieldValue
bab7
fortitude4
level14
reflex4
skillPoints4
titleMachine Hive
will9
xp580000

High Machine Hive

FieldValue
bab7
fortitude5
level15
reflex5
skillPoints4
titleHigh Machine Hive
will9
xp660000

Void Swarm

FieldValue
bab8
fortitude5
level16
reflex5
skillPoints4
titleVoid Swarm
will10
xp740000

High Void Swarm

FieldValue
bab8
fortitude5
level17
reflex5
skillPoints4
titleHigh Void Swarm
will10
xp820000

The Hive Mind

FieldValue
bab9
fortitude6
level18
reflex6
skillPoints4
titleThe Hive Mind
will11
xp900000

High Hive Mind

FieldValue
bab9
fortitude6
level19
reflex6
skillPoints4
titleHigh Hive Mind
will11
xp980000

Supreme Drone Handler

FieldValue
bab10
fortitude6
level20
reflex6
skillPoints4
titleSupreme Drone Handler
will12
xp1060000

Special Abilities

Drone Fleet

FieldValue
level1
nameDrone Fleet

description: The Drone Handler builds and maintains a fleet of personal drones. The Handler begins with 1 drone frame (type chosen from below) and gains +1 drone at levels 4, 8, 12, 16, and 20. Drone types: Scout (AC 14, HP 5, speed 30 ft fly, Perception + Handler's ranks, Stealth + Handler's ranks -- the eyes that go first), Combat (AC 16, HP 10, speed 20 ft ground, attack: 1d6+Handler's INT mod energy, BAB = Handler's level/2 -- the gun that does not risk a person), or Support (AC 12, HP 8, speed 20 ft, carries 20 lbs, can administer medicine, deploy smoke, or provide illumination -- the hands that reach where people cannot). Drones act on the Handler's initiative. A destroyed drone can be rebuilt with 4 hours of work and 100 rek. The Handler controls drones as a move action (one drone) or standard action (all drones). At level 10, drones are controlled as a free action. At level 15, the Handler can swap a drone's type with 1 hour of reconfiguration. The 100-rek rebuild cost is the Drone Handler's core economics: every drone that dies instead of a person is a net saving.

Drone Upgrade

FieldValue
level3
nameDrone Upgrade

description: The Drone Handler can install upgrades into drone frames. Each drone can hold 1 upgrade at level 3, 2 at level 8, 3 at level 13, and 4 at level 18. Upgrades require 2 hours of work and 200 rek in parts. Options: Shield Generator (+2 AC), Enhanced Sensors (+4 Perception, Darkvision 60 ft), Weapon Mount (adds second attack type: kinetic slug 1d8, plasma burst 2d4 area, or arc stunner 1d4 + stun), Armour Plating (+5 HP, DR 2/-), Cloaking Field (invisible to thermal and electronic sensors, +5 Stealth), Repair Module (heal adjacent ally or drone 1d6 HP/round), or Suicide Charge (drone explodes on command, 3d6 damage, 15-ft radius, Reflex DC 15+Handler level for half). The upgrade slots are the Handler's craft: each drone becomes a specialised tool, not a generic remote.

Swarm Protocol

FieldValue
level5
nameSwarm Protocol

description: The Drone Handler can command all drones to attack the same target in a coordinated swarm. All Combat drones make a single attack roll (best BAB among drones + 1 per additional drone). On a hit, roll damage for all drones and sum. On a miss, half the drones still deal half damage (fragments and glancing hits). Additionally, the target must succeed on a Reflex save (DC = 10 + Handler level + INT modifier) or be blinded and deafened for 1 round from the sensor overload. Usable once per encounter. At level 12, Swarm Protocol can target a 15-foot radius area. The swarm is the Drone Handler's alpha strike: every drone converges on the same point, and the target drowns in incoming fire from every direction at once.