Investigator

Truth-finder, evidence-reader, interrogation specialist.

The Investigator is the corp's licensed searcher. They are the person the security division calls when an asset is missing and the official channels need to produce a name, a paper trail, and a confession. The Investigator is not the police; they are the function the police would fill if the police existed in a system that books people as capital. Their file is open on the Kadiss because the Investigator's value rises with their visibility -- the suspect who knows the Investigator is on the case is a suspect who has started making mistakes.

The Investigator's job is to turn messy reality into structured proof. A crime scene is not a story; it is a record of what happened, and the Investigator reads records the way the Engineer reads schematics. Case File is the formal method: open a case, gather the clues, close it. The case closes because the truth is on file, and the truth is on file because the Investigator will not stop looking until it is.

Interrogation is the second half of the work: the suspect who thinks they have buried the evidence has not buried their body language. Forensic Analysis reads what the scene remembered when the participants thought nobody was watching: the temperature differential that says a body was moved, the residue that says a specific weapon was fired, the manufacturing mark that says a specific forge.

Operating on the operative chassis (d6 HD, 3/4 BAB, Ref good, Fort/Will poor). Light armour, pistol, knife, stun-baton -- the sidearms of a person who expects trouble but tries not to start it. INT and WIS primes: the mind that reads pattern and the patience that does not blink.

Rules Reference

FieldValue
Armor AllowanceLight
Bab Tierthree-quarters
Base Skill Points8
Hdd6
Hd Sides6
Max Level20
Multiclass NotesInvestigators can multiclass with Operative and Academic archetypes. Non-humans use simultaneous multiclassing rules.
Primary AbilitiesINT, WIS
Prime RequisitesINT, WIS
Save Tiers / Fortitudepoor
Save Tiers / Reflexgood
Save Tiers / Willpoor
Weapon AllowancePistol, Knife, Stun-baton

Notes

Archetype Niche: The Investigator is the party's truth engine. Case File turns mystery-solving from GM fiat into a structured mechanic with clear progression (3 clues → 2 → 1) and tangible rewards (insight bonus at 15). Interrogation provides reliable social information extraction with scaling efficiency. Forensic Analysis enables post-hoc scene reconstruction -- the Investigator can walk into a room and tell you what happened there. The Investigator's niche is solving problems through information: they find the plot, reveal the conspirator, and build the case.

Level Table

Rookie

FieldValue
bab0
fortitude0
level1
reflex2
skillPoints32
titleRookie
will0
xp0

Detective

FieldValue
bab1
fortitude0
level2
reflex3
skillPoints8
titleDetective
will0
xp1250

Investigator

FieldValue
bab2
fortitude1
level3
reflex3
skillPoints8
titleInvestigator
will1
xp2500

Inspector

FieldValue
bab3
fortitude1
level4
reflex4
skillPoints8
titleInspector
will1
xp5000

Lead Investigator

FieldValue
bab3
fortitude1
level5
reflex4
skillPoints8
titleLead Investigator
will1
xp10000

Master Investigator

FieldValue
bab4
fortitude2
level6
reflex5
skillPoints8
titleMaster Investigator
will2
xp20000

Grand Investigator

FieldValue
bab5
fortitude2
level7
reflex5
skillPoints8
titleGrand Investigator
will2
xp40000

Forensic Master

FieldValue
bab6
fortitude2
level8
reflex6
skillPoints8
titleForensic Master
will2
xp70000

Truth-Seeker

FieldValue
bab6
fortitude3
level9
reflex6
skillPoints8
titleTruth-Seeker
will3
xp110000

High Truth-Seeker

FieldValue
bab7
fortitude3
level10
reflex7
skillPoints8
titleHigh Truth-Seeker
will3
xp160000

Mind Hunter

FieldValue
bab8
fortitude3
level11
reflex7
skillPoints8
titleMind Hunter
will3
xp220000

High Mind Hunter

FieldValue
bab9
fortitude4
level12
reflex8
skillPoints8
titleHigh Mind Hunter
will4
xp280000

The Eye

FieldValue
bab9
fortitude4
level13
reflex8
skillPoints8
titleThe Eye
will4
xp340000

High Eye

FieldValue
bab10
fortitude4
level14
reflex9
skillPoints8
titleHigh Eye
will4
xp400000

Truth Incarnate

FieldValue
bab11
fortitude5
level15
reflex9
skillPoints8
titleTruth Incarnate
will5
xp460000

High Truth Incarnate

FieldValue
bab12
fortitude5
level16
reflex10
skillPoints8
titleHigh Truth Incarnate
will5
xp520000

The Unerring

FieldValue
bab12
fortitude5
level17
reflex10
skillPoints8
titleThe Unerring
will5
xp580000

High Unerring

FieldValue
bab13
fortitude6
level18
reflex11
skillPoints8
titleHigh Unerring
will6
xp640000

The All-Seeing

FieldValue
bab14
fortitude6
level19
reflex11
skillPoints8
titleThe All-Seeing
will6
xp700000

Supreme Investigator

FieldValue
bab15
fortitude6
level20
reflex12
skillPoints8
titleSupreme Investigator
will6
xp760000

Special Abilities

Case File

FieldValue
level1
nameCase File

description: Open a Case File on any mystery, crime, or question. While open: +3 to Perception, Tracking, and Bureaucracy related to the case. Close by accumulating 3 Clues (skill checks, interrogation, evidence analysis). At level 5, 2 Clues. At level 10, 1 Clue (the Investigator sees the truth others miss). At level 15, closure grants the party a permanent +1 insight bonus to all checks against the revealed perpetrator until brought to justice. The case closes because the truth is on file, and the truth is on file because the Investigator will not stop looking.

Interrogation

FieldValue
level3
nameInterrogation

description: Conduct an interrogation: 10 minutes per question, opposed check (Investigator Intimidation or Persuasion vs target Deception or Will save; Investigator +3). Success: truthful information. Critical success (succeed by 5+): information the target did not know they knew (subconscious details, forgotten observations). At level 8, rapid interrogation (1 minute per question) once per day. At level 14, critical success breaks the target's will entirely (target becomes Helpful, volunteers additional information unprompted). The suspect who thinks they have buried the evidence has not buried their body language.

Forensic Analysis

FieldValue
level5
nameForensic Analysis

description: Analyse a crime scene, piece of evidence, or technical trace with a Perception or appropriate Lore check (GM-set DC). Success: reconstruct the last 1 minute of events (who, what, in what order). At level 10, 10 minutes. At level 15, 1 hour plus identify one trace (DNA, residue, manufacturing mark) that directly names a suspect. At level 20, up to 24 hours. The scene remembered what the participants thought nobody was watching.