Seized and held: -2 attack, lose DEX to AC, half speed.
A grappled character has been seized and held -- locked in a boarding grapple,
snared by a capture line, or clamped in a restraining biocuff. They fight at a
disadvantage: -2 on attack rolls (except checks made to escape), they can move
only at half speed, and they lose their Dexterity bonus to AC against every
attacker except the one holding them. If the holder wins a second grapple
check to pin them, the character becomes Restrained: unable to move at all,
-4 to AC, and flat-footed to all attackers until the pin is broken.
Rules Reference
Field
Value
Duration / Default Formula
until escape or grappler releases (no fixed end)
Duration / Type
variable
Prevented By
Freedom of Movement, Slip-Chassis augment
Prevents
Charge, Withdraw
Stacking
replace
Effects
description: Penalty to attack rolls except grapple/escape checks.
Field
Value
description
Penalty to attack rolls except grapple/escape checks.
modifier
-2
target
attack
description: Lose Dexterity bonus to AC against all but the grappler.
Field
Value
description
Lose Dexterity bonus to AC against all but the grappler.
modifier
no-bonus-to-ac
target
dexterity
description: Movement reduced to half speed while held.
Field
Value
description
Movement reduced to half speed while held.
modifier
half
target
movement
description: Restrained (pinned) tier: additional AC penalty and flat-footed to all.
Field
Value
description
Restrained (pinned) tier: additional AC penalty and flat-footed to all.
modifier
-4
target
ac
description: Restrained tier: cannot move; standard action usable to attempt escape.
Field
Value
description
Restrained tier: cannot move; standard action usable to attempt escape.
modifier
standard-only
target
action-economy
Remove Conditions
description: Escape: win an opposed Strength check or Acrobatics/Acrobatics check against the grappler's grapple check.
Field
Value
description
Escape: win an opposed Strength check or Acrobatics/Acrobatics check against the grappler's grapple check.
description: The grappler is incapacitated, drops the hold, or moves away.
Field
Value
description
The grappler is incapacitated, drops the hold, or moves away.
description: Restraint device: Strength check or Mechanics check (DC set by device) to slip or break it.
Field
Value
description
Restraint device: Strength check or Mechanics check (DC set by device) to slip or break it.