A prone character is lying on the ground. They are easier to hit in melee
but harder to target at range. Standing up requires a move action (provokes
attacks of opportunity) or can be done as part of movement at half speed.
Rules Reference
Field
Value
Duration / Default Formula
until stand up (move action)
Duration / Type
variable
Prevents
Charge
Stacking
replace
Effects
description: Easier to hit in melee (-4 AC).
Field
Value
description
Easier to hit in melee (-4 AC).
modifier
-4
target
ac-vs-melee
description: Harder to hit at range (+4 AC).
Field
Value
description
Harder to hit at range (+4 AC).
modifier
4
target
ac-vs-ranged
description: Penalty to melee attack rolls while prone.
Field
Value
description
Penalty to melee attack rolls while prone.
modifier
-4
target
attack
description: Movement at half speed when crawling.
Field
Value
description
Movement at half speed when crawling.
modifier
half
target
movement
Remove Conditions
description: Stand up as a move action (provokes attacks of opportunity).
Field
Value
description
Stand up as a move action (provokes attacks of opportunity).
description: Stand as part of movement at half base speed.