Sickened / Nauseated

Body rebelling: Sickened -2 to attack, damage, saves, checks.

A sickened character's body is fighting something it does not want -- bad rations, a mild bio-agent, grav-sickness, a brush with Fold flux. They take -2 to attack rolls, damage rolls, saving throws, skill checks, and ability checks. If the dose or the queasiness worsens they become Nauseated: unable to attack or manifest, they are limited to a single move action each round and spend the rest of the turn trying not to vomit. Nauseated de-escalates to Sickened with a successful Fortitude save (DC = source) at the start of the turn, and Sickened clears when the source is gone or the duration lapses. Onset is itself resisted with a Fortitude save; constructs feel none of it.

Rules Reference

FieldValue
Duration / Default Formulaset by source (typically 1d4 rounds); ticks at start of turn
Duration / Typevariable
Prevented ByIron Constitution feat, Respirator / sealed suit, Construct physiology
PreventsAttacks (Nauseated tier), Manifesting powers (Nauseated tier)
Stackingreplace

Effects

description: Penalty to attack rolls (Sickened tier).

FieldValue
descriptionPenalty to attack rolls (Sickened tier).
modifier-2
targetattack

description: Penalty to damage rolls (Sickened tier).

FieldValue
descriptionPenalty to damage rolls (Sickened tier).
modifier-2
targetdamage-roll

description: Penalty to all saving throws (Sickened tier).

FieldValue
descriptionPenalty to all saving throws (Sickened tier).
modifier-2
targetsaving-throw

description: Penalty to all skill checks (Sickened tier).

FieldValue
descriptionPenalty to all skill checks (Sickened tier).
modifier-2
targetskill-check

description: Penalty to all ability checks (Sickened tier).

FieldValue
descriptionPenalty to all ability checks (Sickened tier).
modifier-2
targetability-check

description: Nauseated tier: cannot attack or manifest; limited to a single move action per round.

FieldValue
descriptionNauseated tier: cannot attack or manifest; limited to a single move action per round.
modifiermove-action-only
targetaction-economy

Remove Conditions

description: Onset: Fortitude save vs source DC negates the condition when applied.

FieldValue
descriptionOnset: Fortitude save vs source DC negates the condition when applied.

description: Nauseated: Fortitude save (DC = source) at the start of the turn de-escalates to Sickened.

FieldValue
descriptionNauseated: Fortitude save (DC = source) at the start of the turn de-escalates to Sickened.

type: duration-expiry

description: Source removed or character leaves the contaminated area.

FieldValue
descriptionSource removed or character leaves the contaminated area.