+5 ft to explosive area of effect; +1d6 explosive damage.
The character knows how to maximise explosive yield. When the
character detonates an explosive (grenade, mine, demolition
charge, or explosive heavy weapon), the area of effect increases
by 5 feet in radius. The explosive deals an additional 1d6
damage to all targets in the area.
Rules Reference
Field
Value
Combat Action
Category
combat
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
atk_bonus
Runtime / Magnitude
5
Runtime / Trigger
adds 5 ft to explosive area of effect radius (in feet)
Runtime / Uses
Notes
Special: The radius increase applies to all explosive effects, including grenades, mines, demolition charges, and explosive heavy weapons. The additional damage is untyped and applies to all targets in the expanded area. This feat does not affect non-explosive area effects (fire, gas, etc.).
Benefit
condition: adds 5 ft to explosive area of effect radius (in feet)
Field
Value
condition
adds 5 ft to explosive area of effect radius (in feet)
modifier
5
target
explosive-radius
condition: all explosives deal additional 1d6 damage