+4 Drive/Vehicle; +25% cargo capacity or +2 Drive; reroll cargo loss once/encounter.
The character can pack a freighter like a puzzle and unload it
in half the time. The character gains +4 to all Drive/Vehicle
checks. The character's ship or vehicle may carry 25% more
cargo by mass and volume than its standard rating, OR (at the
character's option each voyage) gain +2 to all Drive checks
from the same trim weight saved. The character may reroll any
one cargo-loss check (collision, theft, spoil, jettison) per
encounter.
Rules Reference
Field
Value
Combat Action
Category
void
Runtime / Classification
out-of-combat
Runtime / Duration
Runtime / Effect Kind
other
Runtime / Magnitude
Runtime / Trigger
Runtime / Uses
Notes
Special: The character must choose between the cargo capacity bonus and the Drive bonus at the START of a voyage (once chosen, applies for the whole trip). The cargo bonus stacks with ship-design cargo ratings but does not allow over-mass take-off if the ship's thrust rating would be exceeded. Stacks with Vehicle Systems for ground convoys.
Benefit
condition: always
Field
Value
condition
always
modifier
4
target
skill-drive-vehicle
condition: +25% cargo capacity by mass and volume (percentage increase)
Field
Value
condition
+25% cargo capacity by mass and volume (percentage increase)
modifier
25
target
cargo-capacity
condition: or, sacrificing cargo bonus, +2 to all Drive checks for the voyage
Field
Value
condition
or, sacrificing cargo bonus, +2 to all Drive checks for the voyage
modifier
2
target
drive-vehicle-trim
condition: once per encounter, reroll one cargo-loss check