Con Artist

Run a short con in 10min; +5 Persuasion & Deception; reroll failed opposed check once/encounter.

The character has run a hundred small grifts and a dozen big ones. The character may run a short con (mark, setup, payoff) in 10 minutes of focused play instead of the standard hour. The character gains +5 to Persuasion and +5 to Deception checks when both are being used in the same encounter as part of a con. Once per encounter, when an opposed social check (Persuasion, Deception, or Intimidation) fails, the character may declare a reroll (must accept the second result).

Rules Reference

FieldValue
Combat Action
Categorysocial
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindother
Runtime / Magnitude
Runtime / Triggerrun a short con in 10 minutes of play (instead of 1 hour)
Runtime / Uses

Notes

Special: Stacks with Fast Talk (the Fast-Talk move-action deception stacks). Does not work against marks who have psionic Truth-Sense or who are under active magery surveillance. The 10-minute runtime assumes the mark is local and the props are already acquired. Illegal in Core and most jurisdictions.

Benefit

condition: run a short con in 10 minutes of play (instead of 1 hour)

FieldValue
conditionrun a short con in 10 minutes of play (instead of 1 hour)
modifier0
targetcon-runtime

condition: +5 to Persuasion checks made as part of a con

FieldValue
condition+5 to Persuasion checks made as part of a con
modifier5
targetpersuasion-con

condition: +5 to Deception checks made as part of a con

FieldValue
condition+5 to Deception checks made as part of a con
modifier5
targetdeception-con

condition: once per encounter, reroll one failed opposed social check (Persuasion/Deception/Intimidation)

FieldValue
conditiononce per encounter, reroll one failed opposed social check (Persuasion/Deception/Intimidation)
modifier0
targetsocial-reroll

Prerequisites

type: skill-rank

FieldValue
valuePersuasion 8

type: skill-rank

FieldValue
valueDeception 8

type: ability

FieldValue
valueCHA 13

type: character-level

FieldValue
value3

Runtime / Triggers

effect: reroll-skill

FieldValue
effectreroll-skill
frequencyper-encounter