Dead Eye

+2 gunnery checks; +1d6 damage on ship weapon critical hits.

The character has an uncanny ability to place shots on enemy vessels. The character gains +2 to all Gunnery skill checks. When the character scores a critical hit with a ship weapon, the attack deals an additional 1d6 damage.

Rules Reference

FieldValue
Combat Action
Categoryskill
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindatk_bonus
Runtime / Magnitude2
Runtime / Trigger+2 to all Gunnery skill checks
Runtime / Uses

Notes

Special: The critical hit damage bonus applies only to ship-scale weapons fired by the character. It does not apply to point-defense weapons used against personnel or to personal-scale weapons. This feat stacks with the Gunner feat's bonuses.

Benefit

condition: +2 to all Gunnery skill checks

FieldValue
condition+2 to all Gunnery skill checks
modifier2
targetgunnery-check

condition: on ship weapon critical hit: additional 1d6 damage

FieldValue
conditionon ship weapon critical hit: additional 1d6 damage
modifier0
targetship-weapon-crit-damage

Prerequisites

type: skill-rank

FieldValue
valueGunnery 6

type: ability

FieldValue
valueDEX 15

Runtime / Triggers

action: bonus-damage

FieldValue
actionbonus-damage
eventship-crit
maxPerRound0