Double natural healing rate; +2 HP from psionic or biotech healing.
The character recovers from injuries faster than normal. Natural
healing (from rest) is doubled: the character recovers 2 HP per
level per day of rest instead of 1. The character gains +2 HP
from any single instance of psionic or biotech healing.
Rules Reference
Field
Value
Combat Action
Special
The psionic/biotech healing bonus applies per instance, not per die. A power that heals 3d6+5 would heal 3d6+7.
Category
general
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
heal
Runtime / Magnitude
Runtime / Trigger
double natural healing rate (2 HP/level/day of rest)
Runtime / Uses
Benefit
condition: double natural healing rate (2 HP/level/day of rest)
Field
Value
condition
double natural healing rate (2 HP/level/day of rest)
modifier
0
target
natural-healing
condition: +2 HP from each instance of psionic or biotech healing
Field
Value
condition
+2 HP from each instance of psionic or biotech healing