Fearless

+4 vs.

The character has conquered fear. The character gains +4 to all saving throws and checks against fear effects. The character is immune to the Intimidation skill when used to cause fear. Once per day, the character may re-roll a failed Will save against a fear effect, keeping the better result.

Rules Reference

FieldValue
Combat Action
Categorygeneral
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindsave_bonus
Runtime / Magnitude4
Runtime / Triggerall saves and checks against fear effects
Runtime / Uses

Notes

Special: This feat does not protect against morale checks, only fear effects. The Intimidation immunity only applies to fear-causing uses; Intimidation for other purposes (coercion, information extraction) still works normally.

Benefit

condition: all saves and checks against fear effects

FieldValue
conditionall saves and checks against fear effects
modifier4
targetfear-saves

condition: immune to Intimidation skill when used to cause fear

FieldValue
conditionimmune to Intimidation skill when used to cause fear
modifier0
targetintimidation-immunity

condition: once per day, re-roll failed Will save vs. fear, keep better result

FieldValue
conditiononce per day, re-roll failed Will save vs. fear, keep better result
modifier0
targetfear-reroll

Prerequisites

type: ability

FieldValue
valueWIS 13

Runtime / Triggers

context: fear

FieldValue
contextfear

effect: reroll-save

FieldValue
effectreroll-save
frequencyper-day