Heavy Weapons Training

Proficient with heavy weapons; ignore STR requirement; no movement penalty for carrying.

The character has been trained in the deployment and operation of heavy weapons systems. The character gains proficiency with all heavy weapons (autocannons, missile launchers, heavy machine guns, portable energy cannons). The character ignores the minimum STR requirement to wield heavy weapons. The character suffers no movement penalty from carrying a heavy weapon (normally reduces speed by 5 ft or more).

Rules Reference

FieldValue
Combat Action
Categorycombat
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindother
Runtime / Magnitude
Runtime / Triggergrants proficiency with all heavy weapons
Runtime / Uses

Notes

Special: Heavy weapons are a distinct weapon category from rifles and pistols. This feat does not grant proficiency with vehicle-mounted weapons (use Gunnery skill) or ship weapons. The STR requirement bypass means a character with STR 15+ can wield any heavy weapon regardless of its listed STR minimum.

Benefit

condition: grants proficiency with all heavy weapons

FieldValue
conditiongrants proficiency with all heavy weapons
modifier0
targetheavy-weapon-proficiency

condition: ignores minimum STR requirement to wield heavy weapons

FieldValue
conditionignores minimum STR requirement to wield heavy weapons
modifier0
targetheavy-weapon-str-requirement

condition: removes movement penalty from carrying a heavy weapon

FieldValue
conditionremoves movement penalty from carrying a heavy weapon
modifier0
targetheavy-weapon-movement-penalty

Prerequisites

type: ability

FieldValue
valueSTR 15

type: character-level

FieldValue
value3