+2 CHA-based skill checks for allies within 30ft; immune to fear from natural/mundane sources.
The character's mere proximity steadies the people around
them. Allies within 30 feet of the character who can see and
hear the character gain +2 to all Charisma-based skill checks
(Persuasion, Deception, Intimidation, Streetwise, and
Performance). The character is immune to fear effects from
natural or mundane sources (intimidation, horror,
natural phobias). Allies within 30 feet gain a +2 morale
bonus to saves vs. fear while the character is conscious and
present.
Rules Reference
Field
Value
Combat Action
Category
social
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
other
Runtime / Magnitude
2
Runtime / Trigger
allies within 30 ft gain +2 to all Charisma-based skill checks
Runtime / Uses
Notes
Special: Stacks with Lead from the Front (different bonuses). The CHA-based ally bonus is a morale bonus and does not stack with itself from multiple Inspiring-Presence characters (use highest). The character does not need to be aware of every ally; line-of-sight is the determining factor.
Benefit
condition: allies within 30 ft gain +2 to all Charisma-based skill checks
Field
Value
condition
allies within 30 ft gain +2 to all Charisma-based skill checks
modifier
2
target
ally-cha-skill
condition: immune to natural or mundane fear effects
Field
Value
condition
immune to natural or mundane fear effects
modifier
0
target
fear-immunity
condition: allies within 30 ft gain +2 morale bonus to saves vs. fear
Field
Value
condition
allies within 30 ft gain +2 morale bonus to saves vs. fear