When in melee, allies within 30 ft gain +1 attack and +1 damage.
The character inspires through personal example. When the
character is engaged in melee combat (adjacent to at least one
hostile enemy), all allies within 30 feet who can see the
character gain +1 to attack rolls and +1 to damage rolls.
The bonus ends immediately if the character disengages or is
no longer in melee.
Rules Reference
Field
Value
Combat Action
Category
teamwork
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
atk_bonus
Runtime / Magnitude
1
Runtime / Trigger
allies within 30 ft while character is in melee
Runtime / Uses
Notes
Special: The character must be adjacent to at least one hostile enemy for the bonuses to apply. The bonuses end immediately if the character moves out of melee or is incapacitated. This feat stacks with Squad Commander's attack bonus. The damage bonus applies to all damage types (physical, energy, etc.).
Benefit
condition: allies within 30 ft while character is in melee
Field
Value
condition
allies within 30 ft while character is in melee
modifier
1
target
ally-attack
condition: allies within 30 ft while character is in melee