Reputation

+2 Intimidation and Persuasion; enemies save or are shaken 1 round on first encounter.

The character's reputation precedes them. The character gains +2 to Intimidation and Persuasion checks. When enemies first encounter the character in combat (first round only), they must make a Will save (DC 10 + character's CHA modifier + character level/2) or be shaken for 1 round (-2 to attack rolls and saving throws).

Rules Reference

FieldValue
Combat Action
Categorysocial
Runtime / Classificationout-of-combat
Runtime / Duration
Runtime / Effect Kindother
Runtime / Magnitude
Runtime / Trigger
Runtime / Uses

Notes

Special: The shaken effect triggers only once per encounter, in the first round. Enemies that are immune to fear are unaffected. The save DC scales with the character's level and Charisma. The shaken condition does not stack with other fear effects (use the worst penalty). This feat's effects are based on the character's known identity -- enemies that do not know the character are unaffected.

Benefit

condition: +2 to Intimidation checks

FieldValue
condition+2 to Intimidation checks
modifier2
targetintimidation-check

condition: +2 to Persuasion checks

FieldValue
condition+2 to Persuasion checks
modifier2
targetpersuasion-check

condition: enemies first encountering character: Will save (DC 10 + CHA mod + level/2) or shaken 1 round

FieldValue
conditionenemies first encountering character: Will save (DC 10 + CHA mod + level/2) or shaken 1 round
modifier0
targetreputation-shaken

Prerequisites

type: ability

FieldValue
valueCHA 15

type: character-level

FieldValue
value6