10-min meditation: +2 to one skill for 1hr, once/day; +2 vs.
The character has trained the mind as a tool, learning to
centre attention with monastic precision. Once per day, the
character may spend 10 minutes in uninterrupted meditation
(must be conscious, not threatened, and not in zero-G). At
the end of the meditation, the character gains +2 to all
checks with one chosen skill. This bonus persists for 1
hour or until used in a stressful situation (combat,
threatened, psionic assault). While meditating, the
character gains +2 to saving throws against mental
intrusion, fear, and psionics.
Rules Reference
Field
Value
Combat Action
Category
skill
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
save_bonus
Runtime / Magnitude
2
Runtime / Trigger
+2 to Will vs. mental intrusion, fear, and psionics while meditating
Runtime / Uses
Notes
Special: The meditation cannot be stacked across days for cumulative bonus -- one bonus, one skill, one hour. The character may choose to end the meditation early to benefit from the Will bonus immediately but forfeits the skill bonus. Does not function in vacuum.
Benefit
condition: +2 to one chosen skill for 1 hour after 10-min meditation, once per day
Field
Value
condition
+2 to one chosen skill for 1 hour after 10-min meditation, once per day
modifier
2
target
skill-check-temporary
condition: +2 to Will vs. mental intrusion, fear, and psionics while meditating
Field
Value
condition
+2 to Will vs. mental intrusion, fear, and psionics while meditating