Bond with one weapon or armor: +1 with it, cannot be disarmed, always know its location.
The character has a deep bond with a piece of personal gear.
Designate one weapon or suit of armour at the time this feat is
taken. The character gains +1 to attack (if weapon) or +1 AC (if
armour) when using the bonded item. The bonded item cannot be
disarmed or sundered, and the character always knows its location.
Rules Reference
Field
Value
Combat Action
Category
general
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
other
Runtime / Magnitude
1
Runtime / Trigger
+1 attack with bonded weapon
Runtime / Uses
Notes
Special: Only one item may be bonded at a time. Changing the bonded item requires 24 hours of attunement with the new item. The bonded item must be masterwork or better quality.
Benefit
condition: +1 attack with bonded weapon
Field
Value
condition
+1 attack with bonded weapon
modifier
1
target
signature-weapon
condition: +1 AC with bonded armour
Field
Value
condition
+1 AC with bonded armour
modifier
1
target
signature-armour
condition: bonded item cannot be disarmed or sundered; always know its location
Field
Value
condition
bonded item cannot be disarmed or sundered; always know its location