+2 Streetwise; always know a fixer in any settlement; underworld favours cost half.
The character has deep connections in the criminal underworld.
The character gains +2 to all Streetwise checks. In any
settlement with a population of 500 or more, the character
automatically knows a fixer, fence, or underworld contact
without needing a check. Favours and services from underworld
contacts cost half the normal price.
Rules Reference
Field
Value
Combat Action
Category
social
Runtime / Classification
out-of-combat
Runtime / Duration
Runtime / Effect Kind
other
Runtime / Magnitude
Runtime / Trigger
Runtime / Uses
Notes
Special: The automatic contact is a general fixer, not a specific named NPC. The GM determines the contact's exact nature and capabilities. The cost reduction applies to information, smuggling, fencing stolen goods, and similar underworld services. It does not apply to hiring mercenaries or purchasing weapons (use Scrounger for that).
Benefit
condition: +2 to all Streetwise checks
Field
Value
condition
+2 to all Streetwise checks
modifier
2
target
streetwise-check
condition: automatically know a fixer in any settlement of 500+ population
Field
Value
condition
automatically know a fixer in any settlement of 500+ population
modifier
0
target
underworld-contact-auto
condition: underworld favours and services cost half normal price (percentage reduction)
Field
Value
condition
underworld favours and services cost half normal price (percentage reduction)