Void Hermit

Immune to isolation penalties; +2 Survival in void/deep space; no sleep penalty in zero-G.

The character has spent so long in the void that solitude no longer affects them. The character is immune to penalties from prolonged isolation, solitary confinement, and extended solo space travel. The character gains +2 to Survival checks made in void or deep-space environments. The character suffers no penalty to rest quality from sleeping in zero-gravity.

Rules Reference

FieldValue
Combat Action
Categoryvoid
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindother
Runtime / Magnitude
Runtime / Triggerimmune to all penalties from prolonged isolation and solitary confinem
Runtime / Uses

Notes

Special: Isolation penalties normally include -2 to Will saves, -1 to all checks, and risk of madness over extended periods. This feat negates all of these. The void survival bonus applies to finding resources in derelict ships, asteroid bases, and deep-space stations. The zero-G sleep benefit means the character always counts as having a full rest regardless of sleeping conditions.

Benefit

condition: immune to all penalties from prolonged isolation and solitary confinement

FieldValue
conditionimmune to all penalties from prolonged isolation and solitary confinement
modifier0
targetisolation-penalty

condition: +2 to Survival checks in void or deep-space environments

FieldValue
condition+2 to Survival checks in void or deep-space environments
modifier2
targetsurvival-void

condition: no penalty to rest quality from sleeping in zero-gravity

FieldValue
conditionno penalty to rest quality from sleeping in zero-gravity
modifier0
targetzero-g-sleep

Prerequisites

type: skill-rank

FieldValue
valueSurvival 6

type: ability

FieldValue
valueCON 13