Void Walker

Hold breath 5x normal; +4 Fortitude vs.

The character has been hardened by exposure to the void of space. The character can hold their breath for five times the normal duration (CON score x 5 rounds instead of CON score rounds). The character gains +4 to Fortitude saves against Vacuum exposure, radiation, extreme cold, and decompression effects. In an emergency, the character can survive one full round of hard Vacuum without a suit before taking damage, though they are still blinded and deafened for that round.

Rules Reference

FieldValue
Combat Action
Categoryvoid
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindother
Runtime / Magnitude400
Runtime / Triggerhold breath for CON score x 5 rounds (percentage increase over normal)
Runtime / Uses

Notes

Special: The one-round hard vacuum survival is a last resort. After that round, normal vacuum damage and death effects apply. The character is still blinded and deafened during the unprotected round. This feat does not grant the ability to breathe in vacuum -- it only extends survival time. Stacks with EVA Combat Specialist's suit duration bonus.

Benefit

condition: hold breath for CON score x 5 rounds (percentage increase over normal)

FieldValue
conditionhold breath for CON score x 5 rounds (percentage increase over normal)
modifier400
targetbreath-holding

condition: against vacuum, radiation, extreme cold, and decompression

FieldValue
conditionagainst vacuum, radiation, extreme cold, and decompression
modifier4
targetsaving-throw-fortitude

condition: survive 1 round of hard vacuum unprotected (blinded and deafened for that round)

FieldValue
conditionsurvive 1 round of hard vacuum unprotected (blinded and deafened for that round)
modifier0
targethard-vacuum-survival

Prerequisites

type: ability

FieldValue
valueCON 15

type: character-level

FieldValue
value6