The character was born and raised in a hostile wasteland
environment. The character gains +2 to Fortitude saves against
radiation exposure, toxins, and environmental poisons. The
character accumulates radiation at half the normal rate. The
character suffers no penalty to Survival checks for foraging
in irradiated, toxic, or otherwise hostile environments.
Rules Reference
Field
Value
Combat Action
Category
general
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
save_bonus
Runtime / Magnitude
2
Runtime / Trigger
against radiation, toxins, and environmental poisons
Runtime / Uses
Notes
Special: Radiation accumulation is a tracked condition in LaGrange (see environmental hazards). This feat halves the rate but does not remove existing radiation. The Fortitude bonus stacks with Iron Constitution. The foraging benefit applies to any environment where radiation, toxins, or pollution would impose a Survival penalty.
Benefit
condition: against radiation, toxins, and environmental poisons
Field
Value
condition
against radiation, toxins, and environmental poisons
modifier
2
target
saving-throw-fortitude
condition: accumulates radiation at half normal rate (percentage reduction)
Field
Value
condition
accumulates radiation at half normal rate (percentage reduction)
modifier
-50
target
radiation-accumulation
condition: no penalty to Survival foraging in irradiated or toxic environments
Field
Value
condition
no penalty to Survival foraging in irradiated or toxic environments