+4 initiative (stacks with Reflex Co-Processor); -1 reaction time to detect traps.
The character has upgraded their reflex co-processor with
advanced second-generation hardware. The character's
initiative bonus from reflex augmentations increases by
+4 (stacking with Reflex Co-Processor's +2 for a total
of +6 with both augments). The character's reaction time
improves: they gain +4 to Perception checks made to detect
triggers, traps, and immediate threats. Once per round,
the character may take a 5-foot step as a free action even
if they have already moved their speed.
Rules Reference
Field
Value
Combat Action
Category
augmentation
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
other
Runtime / Magnitude
4
Runtime / Trigger
+4 to initiative from reflex augmentations (stacks with Reflex Co-Proc
Runtime / Uses
Notes
Special: Requires reflex co-processor AND a second-generation reflex augmentation (wired reflexes II or equivalent; must be installed). The +4 initiative stacks additively with Reflex Co-Processor's +2 (+6 total). The free 5-ft step is a quality-of-life feature: the character can take it once per round even after using their full movement (representing fine-motor neural overdrive). The Perception bonus applies to trap detection, not general Perception checks.
Benefit
condition: +4 to initiative from reflex augmentations (stacks with Reflex Co-Processor)
Field
Value
condition
+4 to initiative from reflex augmentations (stacks with Reflex Co-Processor)
modifier
4
target
initiative
condition: +4 Perception to detect triggers, traps, immediate threats
Field
Value
condition
+4 Perception to detect triggers, traps, immediate threats
modifier
4
target
perception-trap-detection
condition: once per round: free 5-ft step even after moving speed
Field
Value
condition
once per round: free 5-ft step even after moving speed