Toxic Atmosphere

Toxic atmospheres cause Fortitude saves (DC 15 mild to 20 lethal) each minute or take 1d4 CON damage and gain Sickened/Exhausted.

Toxic atmospheres are areas filled with poisonous gases -- a chemical spill, a Swamp planet, or a venting reactor. The zone is divided into tiers based on toxicity: mild (DC 15), moderate (DC 18), and lethal (DC 20). At each interval (1 minute for ambient zones, 1 round for direct exposure), characters inside must make a Fortitude save against the zone's DC. A failed save deals 1d4 Constitution damage; mild zones impose Sickened, while moderate and lethal zones impose Exhausted. Characters wearing filter masks or sealed suits gain +4 resistance. Constructs are immune to toxic effects.

Rules Reference

FieldValue
Duration / Default Formulauntil filtered or exited; ticks at interval
Duration / Typepersistent
Onset / Triggerentry
Onset / Typeimmediate
Prevented ByFilter mask / sealed suit, Antitoxin, Construct physiology
Save / Dc15 (mild), 18 (moderate), 20 (lethal)
Save / Interval1 minute (ambient), 1 round (direct exposure)
Save / TypeFortitude
Stackingextend
Categoryhazard

Effect

description: Failed save deals 1d4 Constitution damage.

FieldValue
descriptionFailed save deals 1d4 Constitution damage.
modifier-1d4
targetconstitution

description: Mild zones impose Sickened on failed save.

FieldValue
descriptionMild zones impose Sickened on failed save.
modifiersickened
targetcondition

description: Moderate and lethal zones impose Exhausted on failed save.

FieldValue
descriptionModerate and lethal zones impose Exhausted on failed save.
modifierexhausted
targetcondition

Mitigation

description: Filter mask or sealed suit grants +4 resistance.

FieldValue
descriptionFilter mask or sealed suit grants +4 resistance.

description: Antitoxin grants +2 resistance for 1 hour.

FieldValue
descriptionAntitoxin grants +2 resistance for 1 hour.

description: Medicine check (DC 15) to administer an antitoxin.

FieldValue
descriptionMedicine check (DC 15) to administer an antitoxin.

Severity Tiers

dc: 15

FieldValue
dc15
effect1d4 CON damage and Sickened
tiermild

dc: 18

FieldValue
dc18
effect1d4 CON damage and Exhausted
tiermoderate

dc: 20

FieldValue
dc20
effect2d4 CON damage and Exhausted
tierlethal