Coolant-Line Rupture

Cryo-fluid burst from a ruptured coolant line.

Derelicts and down-on-their-luck Stations share the same signature problem: a coolant line rotted at the seam, hung on by corrosion and prayer. Step on the right panel and the seam parts -- cryo fluid flashes across the room, frosting everything it touches. The survivors are the ones who already had a wrench in hand and a panel half-open. Anyone else gets a faceful of industrial cold and a fast lesson in thermal shock.

Rules Reference

FieldValue
Detect / Dc16
Detect / NoteMechanics (DC 14) spots the bulge or weeping seam; cold mist at the panel base.
Detect / SkillPerception
Prevented ByBled pressure line, Patched seam
Recovery / Requires Warmthtrue
ResetManual; reseal requires new seam and a full coolant refill.
Save / Dc15
Save / NoteFortitude (DC 15) against frostbite on a soak; Reflex (DC 16) to dive clear of the cryo flash.
Save / TypeFortitude or Reflex
Trigger / DetailRuptures when weight crosses the weakened seam, the panel is forced, or a vibration spike trips the auto-cutoff.
Trigger / Typeweight / vibration / damage
Categoryhazard

Disarm

dc: 16

FieldValue
dc16
noteBleed pressure at the manual valve before crossing; failure by 5+ ruptures it.
skillMechanics

dc: 18

FieldValue
dc18
noteHot-cut and patch the seam; takes 2 rounds, can be done remotely.
skillEngineering

dc: 18

FieldValue
dc18
noteControlled rupture at the bleed-stack, away from crew.
skillDemolitions

Effect

description: Cryo flash in a 15-ft radius.

FieldValue
descriptionCryo flash in a 15-ft radius.
modifier-2d6 cold
targethp

description: Frost on armor and exposed gear; half movement until thawed.

FieldValue
descriptionFrost on armor and exposed gear; half movement until thawed.
modifierSlowed 1d4 rounds
targetcondition

description: Room frosts over; next round the floor is treacherous.

FieldValue
descriptionRoom frosts over; next round the floor is treacherous.
modifierDifficult terrain (ice)
targetenvironment

Mitigation

description: Mechanics to bleed pressure before crossing; Demolitions to vent away from crew.

FieldValue
descriptionMechanics to bleed pressure before crossing; Demolitions to vent away from crew.

description: Insulated suit grants immunity to the cold condition; hp loss reduced by tier.

FieldValue
descriptionInsulated suit grants immunity to the cold condition; hp loss reduced by tier.

Severity Tiers

damage: 1d6 cold + Slowed 1 round

FieldValue
damage1d6 cold + Slowed 1 round
saveDc13
tierambient

damage: 2d6 cold + Slowed 1d4 rounds

FieldValue
damage2d6 cold + Slowed 1d4 rounds
saveDc15
tierindustrial

damage: 4d6 cold + 1d4 dex damage (1 hr)

FieldValue
damage4d6 cold + 1d4 dex damage (1 hr)
saveDc18
tiercryo-grade