Reactor Scram Cascade

Countdown to meltdown or pressure venting.

The hazard that anyone running a reactor dreads -- and the one any half-clued runner can trigger by tripping the wrong breaker. A scram is supposed to save the day; in a rigged or failing core, it is the start of a cascade. Pressure spikes, the safety vents slam open, the secondary bus trips, and the crew has between two and ten minutes to either shut it back down or accept the venting. Anyone standing in the wrong room when the valves blow does not get to read the manual.

Rules Reference

FieldValue
Detect / Dc18
Detect / NoteEngineering (DC 16) reads the master pressure gauges; the scram-trip warning is loud.
Detect / SkillSensors & Signals
Prevented ByManual scram override, Slaved safety controller
ResetManual; requires full rod re-insertion, vent reseal, and Engineering DC 18 per cycle.
Save / Dc18
Save / NoteOutside the vent cone for half; full damage if caught at the panel or in the path.
Save / TypeReflex
Trigger / DetailTriggers on breaker trip, on a coded chain, or on a timed sensor threshold the engineer missed.
Trigger / Typetrip / coded / countdown
Categoryhazard

Disarm

dc: 22

FieldValue
dc22
noteManual scram and rod re-insertion at the panel; failure extends the cascade by 1d4 rounds.
skillEngineering

dc: 24

FieldValue
dc24
noteSlave the safety controller to a false-positive; buys 1d4 rounds of extra time.
skillHacking

dc: 22

FieldValue
dc22
noteHot-cut the trip valves; vent paths persist but do not escalate.
skillMechanics

Effect

description: Vent cone in a 30-ft arc from the safety stack.

FieldValue
descriptionVent cone in a 30-ft arc from the safety stack.
modifier-4d6 fire
targethp

description: Reactor room becomes hot zone; 1/hr for the next 1d4 hours.

FieldValue
descriptionReactor room becomes hot zone; 1/hr for the next 1d4 hours.
modifier-2d6 radiation
targethp

description: All systems on the bus trip for 1d4 rounds.

FieldValue
descriptionAll systems on the bus trip for 1d4 rounds.
modifierPower dump
targetenvironment

Mitigation

description: Engineering scram and override before the cascade completes.

FieldValue
descriptionEngineering scram and override before the cascade completes.

description: Clear the vent cone and shelter behind reactor-rated baffles.

FieldValue
descriptionClear the vent cone and shelter behind reactor-rated baffles.

Severity Tiers

damage: 2d6 fire

FieldValue
damage2d6 fire
saveDc14
tiertest-firing

damage: 4d6 fire + 2d6 radiation

FieldValue
damage4d6 fire + 2d6 radiation
saveDc18
tierindustrial

damage: 6d6 fire + 4d6 radiation, hot zone 1d4 hours

FieldValue
damage6d6 fire + 4d6 radiation, hot zone 1d4 hours
saveDc22
tierfailing-core