Conscripted Navigator

Found young.

Flagged on the gene-screen or by a Kadiss anomaly in childhood. Pulled out of school, out of the Hive, off the colony. Sedated, augmented, and trained on a leash for the Fold -- one of the corpus the corporatocracy books as capital equipment. They navigate for the Cores, take the chemical leash, take the aug, take the Perils. They survive a tour or two before burning out, going rogue, or being declared spent. The leash is the Navigator order; the debt is the contract; the family is whatever the order gave them. They leave the chair by burn-out, by Desertion, or by being declared a liability. Most who leave do not last long outside.

Rules Reference

FieldValue
Archetype Combinations / AcademicGood fit. Fold-knowledge is real scholarship.
Archetype Combinations / ChaplainAwkward fit. The Fold makes believers of everyone, but not chaplains.
Archetype Combinations / FaceAwkward fit. The Navigator order trains no Face skills.
Archetype Combinations / OfficerAwkward fit. Navigator rank is technical, not command.
Archetype Combinations / OperativeWorkable fit. Psionic recon is real, if narrowly licensed.
Archetype Combinations / PsionNatural fit. The psion is born for the chair; the chair eats the psion.
Archetype Combinations / SawbonesBad fit. The order's healers are Numen retainers, not the Navigator.
Archetype Combinations / ScoutWorkable fit. Fold-sense is the scout's third eye.
Archetype Combinations / SoldierBad fit. The chair eats the body.
Background Trait / CauseBecause the leash is what keeps the psion alive long enough to be used.
Background Trait / NameLeashed Psion
Background Trait / TriggerPassive; psionic bonus and one permanent structural drawback.
Birthplacecore-glitter-or-hive
Pipelineconscripted-navigator-psion
Starting Kadiss Tier4
Starting Rek800
Verse AnchorConscripted Navigator

Notes

Background Trait / Effect: +4 bonus to any psionic check performed to sense or read the Fold while the character carries a Navigator chemical leash (any standard dose lasts one day; untreated withdrawal imposes -2 to all mental checks and a -1 per day accruing penalty until treated). +2 bonus to Lore checks about Fold phenomena, fold mechanics, and Perils. The character's psionic signature is flagged in every Core psion registry; any attempt to use psionics inside Confed space without a current Navigator licence is treated as an unlicensed Fold-opening event and is met with Argus, Numen, or Legion response as the GM decides.

Social Hook: The Navigator has touched the Fold and survived long enough to be leashed again. They know what the nightmares look like from the inside and how the fold moves under a Core. They have a chemical leash, a licence chip, and a Fold signature that lights up every psion registry in known space. The order still owns them, even after the chair.

Starting Gear: Navigator licence chip (Confed-issued, one-time bearer; invalidates on leash lapse), Three doses of Navigator chemical leash (one day each; the character's life without them is bad), Sedative injector (one use; -4 to Perception and Will for one hour; emergency leash), Light Navigator's robe (House-marked, thermal-regulated), Datapad (Numen-secured, low-band only), Rek chip with starting balance of 800, Personal comm unit (Argus-capable, encrypted), A small binding-talisman (whatever the family or ward gave them before conscription; -1 Disadvantage to Intimidation by anyone who recognises the creed it carries)

Trained Skills

SkillRanksNote
SKILL-KNOWLEDGE-FOLD2Perils, fold-stability, and the nightmares in the gap.
SKILL-PSIONICS3Fold-sense, the only thing the leash preserves.
SKILL-WILL2Walking the Fold sober is a discipline.