Positive eligibility for monsters that the procedural population system may place on a campaign's mandatory entry-to-exit route.
Rules Reference
Field
Value
Evidence / Gate
go run ./cmd/campaigncurve -n 80 -details
Evidence / Policy
game/combatsim production-party attrition
Evidence / Projection
game/scene.BuildEnemiesForSimulation
Manifest Id
MANIFEST-GENERIC-COMBAT
Notes
Criteria: resolves as direct tactical combat without a bespoke arena or host, has a production combat projection that a prepared six-person party can damage, does not require an item, damage type, vehicle, or scripted escape to defeat, is not unique, boss, solo, apex, environmental, or capital scale, remains an ordinary encounter when isolated from its lore set piece