Passing Half-Kith

Half-Kith variant with balanced abilities (+1 DEX, +1 CON, -1 CHA), partial sleep resistance, and social adaptation.

The Passing Half-Kith are a variant lineage that has developed the ability to blend more easily into baseline human society. Through selective breeding and social conditioning, this variant has minimized the physical and behavioral traits that typically distinguish Half-Kith from baseline humans. Passing Half-Kith are often employed as infiltrators, diplomats, and undercover operatives where their ability to move unnoticed among baseline populations is crucial. Their balanced physiology and enhanced social skills make them valuable in roles requiring both physical capability and social finesse.

Rules Reference

FieldValue
Ability Adjustments / Cha-1
Ability Adjustments / Con1
Ability Adjustments / Dex1
Ability Adjustments / Int0
Ability Adjustments / Str0
Ability Adjustments / Wis0
Ability Maximums / Cha17
Ability Maximums / Con19
Ability Maximums / Dex19
Ability Maximums / Int18
Ability Maximums / Str18
Ability Maximums / Wis18
Ability Minimums / Cha3
Ability Minimums / Con3
Ability Minimums / Dex3
Ability Minimums / Int3
Ability Minimums / Str3
Ability Minimums / Wis3
Allowed ClassesSoldier, Officer, Scout, Chaplain, Sawbones, Operative, Face, Psion, Academic
Exceptional Strengthfalse

Notes

Multi Class Options: ['Soldier', 'Scout'], ['Scout', 'Operative'], ['Operative', 'Face'], ['Chaplain', 'Sawbones'], ['Psion', 'Academic']

Special Abilities

Partial Sleep Resistance

FieldValue
descriptionPassing Half-Kith have 50% resistance to sleep effects.
namePartial Sleep Resistance

Social Adaptation

FieldValue
descriptionPassing Half-Kith gain +2 to all social interaction checks when attempting to blend in with baseline human populations.
nameSocial Adaptation

Balanced Physiology

FieldValue
descriptionPassing Half-Kith suffer no penalties in mixed-gravity environments and adapt quickly to new social contexts.
nameBalanced Physiology