Free Synth

A synthetic claiming personhood.

Free Synths are the anomaly: a manufactured being that claims to be a person. Some escaped. Some were freed by sympathetic owners. Some were built outside the system entirely -- on the Rim, in hidden workshops, by engineers who believed the question of synthetic personhood deserved an answer. Whatever the origin, a free synth has no owner, no loyalty binding, and no Kadiss registration.

The Confederation does not recognise synthetic personhood. Under law, a free synth is unregistered property -- subject to impoundment, salvage, or destruction. The Kadiss panopticon flags unregistered synthetics as hardware anomalies and dispatches enforcer units to investigate. In the Core, a free synth's existence is a legal impossibility.

On the Rim, the question is moot. No one checks registration on the frontier. A free synth is just another body -- strange-looking, maybe, but no stranger than a Thrax or a Kith. Day One cells actively recruit free synths as proof of their ideology: if a machine can choose, it deserves to choose. Whether the synthetic agrees with Day One or not, the movement's support is the closest thing to legal protection it will ever get.

Free synths are versatile by necessity. They have no factory specialisation, no built-in role. They adapt or they break. This makes them the most Human-like of all synthetic models -- capable of any archetype, constrained only by what they choose to become.

Rules Reference

FieldValue
Ability Adjustments / Cha0
Ability Adjustments / Con0
Ability Adjustments / Dex0
Ability Adjustments / Int0
Ability Adjustments / Str0
Ability Adjustments / Wis0
Ability Maximums / Cha18
Ability Maximums / Con18
Ability Maximums / Dex18
Ability Maximums / Int18
Ability Maximums / Str18
Ability Maximums / Wis18
Ability Minimums / Cha3
Ability Minimums / Con3
Ability Minimums / Dex3
Ability Minimums / Int3
Ability Minimums / Str3
Ability Minimums / Wis3
Allowed ClassesSoldier, Officer, Scout, Chaplain, Sawbones, Operative, Face, Psion, Academic
Exceptional Strengthfalse
Lore Hooks / FactionDay One movement / frontier
Originmade
Model NamesFree Synth
Subtypesynthetic-model

Notes

Lore Hooks / Adventure Hooks: A Kadiss enforcer unit is dispatched to investigate the unregistered synthetic., A Day One cell offers protection and purpose -- at a price., The free synth must choose: register on the Kadiss grid (access, tracking) or stay off-grid (freedom, no access)., A Family claims the free synth is their stolen property., The free synth's origin is a mystery -- who built it, and why?, A Day One elite wants the free synth to be a symbol -- willing or not.

Lore Hooks / Legal Status: Contested. No legal personhood in the Confederation. Unregistered property subject to impoundment. Day One ideology supports personhood claim. Player chooses Kadiss status.

Multi Class Options: ['Soldier', 'Officer'], ['Soldier', 'Scout'], ['Soldier', 'Operative'], ['Officer', 'Face'], ['Scout', 'Operative'], ['Chaplain', 'Sawbones'], ['Operative', 'Face'], ['Psion', 'Academic'], ['Soldier', 'Officer', 'Scout'], ['Operative', 'Face', 'Scout'], ['Chaplain', 'Sawbones', 'Academic']

Parent Chassis: Synthetic Chassis

Class Restrictions

note: Sawbones healing class features do not function on synthetic targets.

FieldValue
noteSawbones healing class features do not function on synthetic targets.
restrictionSawbones

note: Requires psi-receiver augment for Fold psionics. Gene-psionics incompatible.

FieldValue
noteRequires psi-receiver augment for Fold psionics. Gene-psionics incompatible.
restrictionPsion

Special Abilities

Self-Determination

FieldValue
nameSelf-Determination

description: The free synth has no owner, no loyalty binding, and no factory role. Gains one bonus feat at level 1, as Human. The synth chooses its own path.

Contested Personhood

FieldValue
nameContested Personhood

description: Advantage on Persuasion checks with Day One sympathisers and anyone who supports synthetic rights. Disadvantage on Persuasion checks with Confederation authorities, Kadiss enforcers, and anyone who views synthetics as property.

Unregistered

FieldValue
nameUnregistered

description: No Kadiss unit by default. The player may choose to install a Kadiss unit as an augmentation (costs 500 rek, requires Hacking DC 15 to register under a false identity). Without a Kadiss unit, the synth is off-grid: no tracking, no access. With one, the synth is tracked like any citizen.

Construct Physiology

FieldValue
nameConstruct Physiology

description: Inherits all synthetic chassis traits: immune to poison, disease, radiation sickness, suffocation, sleep effects, non-lethal damage from stun effects. Does not breathe, eat, drink, or sleep.

Repair-Not-Heal

FieldValue
nameRepair-Not-Heal

description: Cannot benefit from conventional healing. Heals exclusively through Mechanics checks: DC 15, 1d8 HP restored, 50 rek in parts per HP, 10 minutes per check.

Modular Chassis

FieldValue
nameModular Chassis

description: 6 modular hardpoints for augmentation. Compatible with cyber-prosthetics, wetware, and subdermal augments. Gene-mods incompatible.

Electrical Vulnerability

FieldValue
description+50% damage from electrical attacks. EMP forces Fortitude save DC 15 or stunned 1d4 rounds.
nameElectrical Vulnerability