Kadiss Enforcer-Synth

Core-manufactured enforcer-synth for Kadiss panopticon law enforcement.

Kadiss Enforcer-Synths are manufactured in Core-world factories under Kadiss license. They are the panopticon's walking instruments: tracking targets, enforcing curfews, running checkpoints, and suppressing dissent in the Hive arcologies. Every enforcer-synth is hardwired to the Kadiss grid -- always connected, always logging, always tracked. They cannot go off-grid without triggering an immediate stolen-property alert.

Their frames are bulkier than standard synth models, built for intimidation and physical confrontation. Kadiss engineers prioritised durability and presence over subtlety. The result is a synthetic that excels at enforcement but struggles in social contexts where its nature is unwelcome.

In the Core, enforcer-synths are tools of the state. On the Rim, they are either stripped for parts (their frames are high-quality) or hunted as symbols of Core oppression. Day One cells destroy enforcer-synths on sight when possible -- they represent everything the movement opposes.

Rules Reference

FieldValue
Ability Adjustments / Cha-2
Ability Adjustments / Con1
Ability Adjustments / Dex0
Ability Adjustments / Int0
Ability Adjustments / Str1
Ability Adjustments / Wis0
Ability Maximums / Cha14
Ability Maximums / Con20
Ability Maximums / Dex18
Ability Maximums / Int18
Ability Maximums / Str20
Ability Maximums / Wis18
Ability Minimums / Cha3
Ability Minimums / Con3
Ability Minimums / Dex3
Ability Minimums / Int3
Ability Minimums / Str3
Ability Minimums / Wis3
Allowed ClassesSoldier, Officer, Scout, Chaplain, Sawbones, Operative, Face, Psion, Academic
Exceptional Strengthfalse
Lore Hooks / FactionKadiss panopticon / Confederation Core
Originmade
Model NamesKadiss Enforcer-Synth
Subtypesynthetic-model

Notes

Lore Hooks / Adventure Hooks: The enforcer-synth's owner sends a recall command -- obey or flee?, A Day One cell offers to free the synthetic from Kadiss registration., The enforcer-synth is assigned to track a party member., The synthetic's Kadiss unit is hacked -- someone else is controlling it., On the Rim, the enforcer-synth's frame is worth 5000 rek in parts.

Lore Hooks / Legal Status: Registered property under Kadiss panopticon. Tracked, logged, owned. Cannot go off-grid without triggering stolen-property alert.

Multi Class Options: ['Soldier', 'Officer'], ['Soldier', 'Scout'], ['Soldier', 'Operative'], ['Officer', 'Face'], ['Scout', 'Operative']

Parent Chassis: Synthetic Chassis

Class Restrictions

note: Sawbones healing class features do not function on synthetic targets.

FieldValue
noteSawbones healing class features do not function on synthetic targets.
restrictionSawbones

note: Requires psi-receiver augment for Fold psionics. Gene-psionics incompatible.

FieldValue
noteRequires psi-receiver augment for Fold psionics. Gene-psionics incompatible.
restrictionPsion

note: Enforcer-synths suffer -2 to Stealth checks in Kadiss coverage zones due to constant grid telemetry.

FieldValue
noteEnforcer-synths suffer -2 to Stealth checks in Kadiss coverage zones due to constant grid telemetry.
restrictionOperative

note: Intimidating Frame penalty (-2 Persuasion) stacks with any class-based social penalties.

FieldValue
noteIntimidating Frame penalty (-2 Persuasion) stacks with any class-based social penalties.
restrictionFace

Special Abilities

Kadiss Hardwire

FieldValue
nameKadiss Hardwire

description: Always connected to the Kadiss grid. +2 to Tracking and Perception checks when operating within Kadiss network coverage (Core and Inner worlds). Cannot voluntarily disconnect -- doing so triggers a stolen-property alert within 1d4 hours.

Intimidating Frame

FieldValue
nameIntimidating Frame

description: Bulky, armoured chassis designed for presence. +2 to Intimidation checks. -2 to Persuasion checks when the target knows the synthetic is an enforcer.

Registered Property

FieldValue
nameRegistered Property

description: The enforcer-synth is registered Kadiss property. It has no legal personhood, cannot own property, cannot enter contracts, and cannot testify. Destroying one is property crime, not murder, under Confederation law.

Construct Physiology

FieldValue
nameConstruct Physiology

description: Inherits all synthetic chassis traits: immune to poison, disease, radiation sickness, suffocation, sleep effects, non-lethal damage from stun effects. Does not breathe, eat, drink, or sleep.

Repair-Not-Heal

FieldValue
nameRepair-Not-Heal

description: Cannot benefit from conventional healing. Heals exclusively through Mechanics checks: DC 15, 1d8 HP restored, 50 rek in parts per HP, 10 minutes per check.

Modular Chassis

FieldValue
nameModular Chassis

description: 6 modular hardpoints for augmentation. Compatible with cyber-prosthetics, wetware, and subdermal augments. Gene-mods incompatible.

Electrical Vulnerability

FieldValue
description+50% damage from electrical attacks. EMP forces Fortitude save DC 15 or stunned 1d4 rounds.
nameElectrical Vulnerability