Dodge
+1 AC against one declared opponent per round.
The character is adept at dodging blows from a specific opponent. At the start of each round, the character declares one opponent. Against that opponent's attacks, the character gains +1 to AC for the entire round. The declaration must be made before any attacks are resolved.
Rules Reference
| Field | Value |
|---|---|
| Combat Action | |
| Category | combat |
| Runtime / Classification | passive-conditional |
| Runtime / Duration | |
| Runtime / Effect Kind | ac_bonus |
| Runtime / Magnitude | 1 |
| Runtime / Trigger | against attacks from one declared opponent per round |
| Runtime / Uses |
Notes
Special: The opponent must be declared at the start of the round, before any attacks are resolved. This is a prerequisite for Mobility.
Benefit
condition: against attacks from one declared opponent per round
| Field | Value |
|---|---|
condition | against attacks from one declared opponent per round |
modifier | 1 |
target | ac |
Prerequisites
type: ability
| Field | Value |
|---|---|
value | DEX 13 |