Dodge

+1 AC against one declared opponent per round.

The character is adept at dodging blows from a specific opponent. At the start of each round, the character declares one opponent. Against that opponent's attacks, the character gains +1 to AC for the entire round. The declaration must be made before any attacks are resolved.

Rules Reference

FieldValue
Combat Action
Categorycombat
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindac_bonus
Runtime / Magnitude1
Runtime / Triggeragainst attacks from one declared opponent per round
Runtime / Uses

Notes

Special: The opponent must be declared at the start of the round, before any attacks are resolved. This is a prerequisite for Mobility.

Benefit

condition: against attacks from one declared opponent per round

FieldValue
conditionagainst attacks from one declared opponent per round
modifier1
targetac

Prerequisites

type: ability

FieldValue
valueDEX 13

Runtime / Triggers

kind: declared-target