Whirlwind Attack
One melee attack against every adjacent foe as full-round action.
The character can strike at every nearby enemy in a single devastating sweep. As a full-round action, the character makes one melee attack at their highest BAB against each enemy adjacent to them (within threatened range). No other attacks or movement are permitted in the same round.
Rules Reference
| Field | Value |
|---|---|
| Combat Action / Action Type | full |
| Combat Action / Duration | instantaneous |
| Combat Action / Frequency | at-will |
| Combat Action / Uses Per Day | |
| Category | combat |
| Runtime / Classification | active-encounter |
| Runtime / Duration | instantaneous |
| Runtime / Effect Kind | extra_attack |
| Runtime / Magnitude | |
| Runtime / Trigger | |
| Runtime / Uses | at-will |
Notes
Combat Action / Effect Script Id: Whirlwind Attack
Special: The character may not move or take any other attacks in the same round. Each attack uses the character's full BAB. The character selects the order in which targets are attacked. This feat does not grant extra attacks of opportunity.
Benefit
condition: full-round action: one melee attack at highest BAB against every adjacent foe
| Field | Value |
|---|---|
condition | full-round action: one melee attack at highest BAB against every adjacent foe |
modifier | 0 |
target | whirlwind-attack |
Prerequisites
type: feat
value: Cleave
type: feat
value: Dodge
type: ability
| Field | Value |
|---|---|
value | DEX 13 |
type: ability
| Field | Value |
|---|---|
value | STR 13 |
type: character-level
| Field | Value |
|---|---|
value | 6 |