Double effective range; halve range penalties for ranged weapons.
The character can make accurate shots at extreme distances. The
effective range of any ranged weapon the character wields is doubled.
Range penalties are halved (e.g., -2 per range increment instead
of -4).
Rules Reference
Field
Value
Combat Action
Special
Range doubling applies to all ranged weapons the character wields.
Category
combat
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
other
Runtime / Magnitude
2
Runtime / Trigger
multiplies effective range by 2 for all ranged weapons
Runtime / Uses
Benefit
condition: multiplies effective range by 2 for all ranged weapons
Field
Value
condition
multiplies effective range by 2 for all ranged weapons
modifier
2
target
weapon-range
condition: halves the penalty per range increment (from -4 to -2)
Field
Value
condition
halves the penalty per range increment (from -4 to -2)