Far Shot

Double effective range; halve range penalties for ranged weapons.

The character can make accurate shots at extreme distances. The effective range of any ranged weapon the character wields is doubled. Range penalties are halved (e.g., -2 per range increment instead of -4).

Rules Reference

FieldValue
Combat Action
SpecialRange doubling applies to all ranged weapons the character wields.
Categorycombat
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindother
Runtime / Magnitude2
Runtime / Triggermultiplies effective range by 2 for all ranged weapons
Runtime / Uses

Benefit

condition: multiplies effective range by 2 for all ranged weapons

FieldValue
conditionmultiplies effective range by 2 for all ranged weapons
modifier2
targetweapon-range

condition: halves the penalty per range increment (from -4 to -2)

FieldValue
conditionhalves the penalty per range increment (from -4 to -2)
modifier-2
targetrange-penalty

Prerequisites

type: feat

value: Point Blank Shot

Runtime / Triggers

kind: rule-patch

FieldValue
rulerange-multiplier

kind: rule-patch

FieldValue
ruleincrement-penalty-half