Fast Install

Halve implant install time; +4 Medicine for installs; emergency install as full-round.

The character has refined their surgical technique for cybernetic installation. All implant install times are halved (round up to nearest 10 minutes, minimum 10 minutes). The character gains +4 to Medicine checks for cybernetic installation, removal, and repair. In an emergency, the character may perform a quick implant install as a full-round action: the install succeeds at base DC but the recipient takes 1d4 damage and gains 1 strain point. The emergency install cannot be used for augments that require neural integration.

Rules Reference

FieldValue
Combat Action / Action Typefull
Combat Action / Durationinstantaneous
Combat Action / Frequencyat-will
Combat Action / Uses Per Day
Categoryaugmentation
Runtime / Classificationout-of-combat
Runtime / Durationinstantaneous
Runtime / Effect Kindother
Runtime / Magnitude
Runtime / Trigger
Runtime / Usesat-will

Notes

Combat Action / Effect Script Id: Fast Install

Special: Stacks with Neural Surgeon's +4 Medicine (total +8) and its implant rejection reduction. The halved install time applies to all implant surgeries, including removal. The emergency install is a desperate measure with mechanical downside (1d4 damage, 1 strain); it bypasses normal install time but inflicts physical cost. It cannot be used for augments affecting the brain, nervous system, or those requiring neural calibration.

Benefit

condition: halve implant install time (min 10 min)

FieldValue
conditionhalve implant install time (min 10 min)
modifier-50
targetinstall-time

condition: +4 to Medicine checks for installation, removal, repair

FieldValue
condition+4 to Medicine checks for installation, removal, repair
modifier4
targetmedicine-install

condition: full-round action: install with 1d4 damage + 1 strain, no neural augments

FieldValue
conditionfull-round action: install with 1d4 damage + 1 strain, no neural augments
modifier0
targetemergency-install

Prerequisites

type: skill-rank

FieldValue
valueMedicine 6

type: ability

FieldValue
valueDEX 13

type: character-level

FieldValue
value4