Fold Shield
Once per encounter, force an enemy gunnery hit to be re-rolled.
The character can instinctively channel minor Fold energy to deflect incoming fire. Once per encounter, when a ship or vehicle the character is piloting is hit by an enemy gunnery attack, the character may force the attacker to re-roll the attack. The attacker must accept the second result.
Rules Reference
| Field | Value |
|---|---|
| Combat Action / Action Type | free |
| Combat Action / Duration | instantaneous |
| Combat Action / Frequency | once-per-encounter |
| Combat Action / Uses Per Day | |
| Category | psionic |
| Runtime / Classification | active-encounter |
| Runtime / Duration | instantaneous |
| Runtime / Effect Kind | atk_bonus |
| Runtime / Magnitude | |
| Runtime / Trigger | |
| Runtime / Uses | once-per-encounter |
Notes
Combat Action / Effect Script Id: Fold Shield
Special: Must be declared after the enemy hits but before damage is applied. The attacker re-rolls and must accept the new result, even if it is also a hit.
Benefit
condition: force re-roll of one enemy gunnery hit per encounter; attacker must accept the new result
| Field | Value |
|---|---|
condition | force re-roll of one enemy gunnery hit per encounter; attacker must accept the new result |
modifier | 0 |
target | enemy-gunnery-attack |
Prerequisites
type: skill-rank
| Field | Value |
|---|---|
value | Pilot 4 |