Formation Flying

Adjacent allied ships +1 Evasion; coordinate attack for +1 gunnery each.

The character can lead a formation of vessels in coordinated combat. Allied ships within close formation range (one movement increment of the character's vessel) gain +1 to their Evasion value. Once per encounter, the character may call a coordinated attack: all allied ships in formation that fire on the same target in the same round gain +1 to their Gunnery checks.

Rules Reference

FieldValue
Combat Action / Action Typefree
Combat Action / Duration1 round
Combat Action / Frequencyonce-per-encounter
Combat Action / Uses Per Day
Categoryvoid
Runtime / Classificationactive-encounter
Runtime / Duration1 round
Runtime / Effect Kindac_bonus
Runtime / Magnitude1
Runtime / Trigger
Runtime / Usesonce-per-encounter

Notes

Combat Action / Effect Script Id: Formation Flying

Special: Close formation range is one movement increment (typically 50-100 ft at ship scale). The Evasion bonus applies only while ships maintain formation. The coordinated attack requires all participating ships to fire on the same target in the same round. The character must be able to communicate with allied ships.

Benefit

condition: allied ships in close formation: +1 Evasion

FieldValue
conditionallied ships in close formation: +1 Evasion
modifier1
targetformation-evasion

condition: once per encounter: all allied ships in formation firing same target gain +1 Gunnery

FieldValue
conditiononce per encounter: all allied ships in formation firing same target gain +1 Gunnery
modifier1
targetcoordinated-attack

Prerequisites

type: skill-rank

FieldValue
valuePilot 6

type: ability

FieldValue
valueCHA 13