Gadgeteer

Build custom gadget in 4h; +2 to use own gadgets; reduce build cost 25%; 1 use per adventure.

The character can design and build small custom gadgets in the field. Once per adventure (or once per week of game time), the character may design a custom gadget (an Engineering check, DC 15 + complexity). The gadget takes 4 hours to build, uses standard salvaged parts, and costs 25% less than an equivalent purchased item. The character gains +2 to all checks made to use their own gadgets (intimate familiarity with their work). A gadget's reliability is 1d20 + the character's INT modifier per use; on a natural 1, the gadget malfunctions (GM determines effect, usually disabling or backfiring).

Rules Reference

FieldValue
Combat Action / Action Typefull
Combat Action / Durationinstantaneous
Combat Action / Frequencyonce-per-adventure
Combat Action / Uses Per Day
Categorytech
Runtime / Classificationout-of-combat
Runtime / Durationinstantaneous
Runtime / Effect Kindother
Runtime / Magnitude
Runtime / Trigger
Runtime / Usesonce-per-adventure

Notes

Combat Action / Effect Script Id: Gadgeteer

Special: The custom gadget can replicate any common utility item (signal jammer, lockpick, scanner, climb tool, breaching charge) or invent a new utility within GM adjudication. The gadget must be physically reasonable within LaGrange technology; cannot duplicate full weapon systems or vehicles. The 1d20 reliability check applies each time the gadget is used in a critical moment; mundane uses (e.g., a scanner doing routine scans) do not require the check. Stacks with Jury Rig for emergency field repairs of gadgets.

Benefit

condition: build custom gadget in 4 hours (1 use per adventure)

FieldValue
conditionbuild custom gadget in 4 hours (1 use per adventure)
modifier0
targetgadget-build-time

condition: +2 to all checks using own gadgets

FieldValue
condition+2 to all checks using own gadgets
modifier2
targetgadget-use-bonus

condition: gadget build cost is 75% of equivalent purchase (percentage reduction)

FieldValue
conditiongadget build cost is 75% of equivalent purchase (percentage reduction)
modifier-25
targetgadget-cost-reduction

Prerequisites

type: skill-rank

FieldValue
valueMechanics 4

type: skill-rank

FieldValue
valueEngineering 4

type: ability

FieldValue
valueINT 15

type: character-level

FieldValue
value5