Initiate grapple as standard action; deal unarmed damage each round maintained.
The character is trained in close-quarters grappling techniques.
The character may initiate a grapple as a standard action with a
successful melee touch attack. While grappling, the character
deals unarmed damage each round the grapple is maintained. Without
the Brawler feat, grappling provokes an attack of opportunity.
Special: Grappling without the Brawler feat provokes an attack of opportunity from the target. Grappled creatures cannot make ranged attacks or manifest powers that require somatic components.
Benefit
condition: initiate grapple as standard action with melee touch attack
Field
Value
condition
initiate grapple as standard action with melee touch attack
modifier
0
target
grapple-initiation
condition: deal unarmed damage each round grapple is maintained
Field
Value
condition
deal unarmed damage each round grapple is maintained