Grapple Mastery

Initiate grapple as standard action; deal unarmed damage each round maintained.

The character is trained in close-quarters grappling techniques. The character may initiate a grapple as a standard action with a successful melee touch attack. While grappling, the character deals unarmed damage each round the grapple is maintained. Without the Brawler feat, grappling provokes an attack of opportunity.

Rules Reference

FieldValue
Combat Action / Action Typestandard
Combat Action / Durationuntil broken
Combat Action / Frequencyat-will
Combat Action / Uses Per Day
Categorycombat
Runtime / Classificationactive-encounter
Runtime / Durationuntil broken
Runtime / Effect Kindatk_bonus
Runtime / Magnitude
Runtime / Trigger
Runtime / Usesat-will

Notes

Combat Action / Effect Script Id: Grapple Mastery

Special: Grappling without the Brawler feat provokes an attack of opportunity from the target. Grappled creatures cannot make ranged attacks or manifest powers that require somatic components.

Benefit

condition: initiate grapple as standard action with melee touch attack

FieldValue
conditioninitiate grapple as standard action with melee touch attack
modifier0
targetgrapple-initiation

condition: deal unarmed damage each round grapple is maintained

FieldValue
conditiondeal unarmed damage each round grapple is maintained
modifier0
targetgrapple-damage

Prerequisites

type: ability

FieldValue
valueSTR 13

type: ability

FieldValue
valueDEX 13

Runtime / Triggers

kind: rule-patch

FieldValue
rulemanoeuvre-grapple-mastery