Grid Acrobatics

Cybernetic legs: +10 ft speed; jump distance doubled; no falling damage up to 30 ft.

The character has augmented legs with advanced myomer bundles and shock absorbers. The character's base speed increases by 10 feet. The character's jumping distance (both vertical and horizontal) is doubled. The character takes no falling damage from drops of 30 feet or less.

Rules Reference

FieldValue
Combat Action
Categoryskill
Runtime / Classificationpassive-conditional
Runtime / Duration
Runtime / Effect Kindmove_bonus
Runtime / Magnitude10
Runtime / Trigger+10 ft base speed (requires cybernetic legs)
Runtime / Uses

Notes

Special: Requires cybernetic leg augmentation (must be installed). The speed increase stacks with other speed bonuses. The falling damage immunity applies to drops of 30 feet or less; drops greater than 30 feet deal normal damage for the full distance. The jump distance increase applies to both Athletics checks for jumping.

Benefit

condition: +10 ft base speed (requires cybernetic legs)

FieldValue
condition+10 ft base speed (requires cybernetic legs)
modifier10
targetbase-speed

condition: doubles jumping distance (percentage increase)

FieldValue
conditiondoubles jumping distance (percentage increase)
modifier100
targetjump-distance

condition: no falling damage from drops of 30 ft or less

FieldValue
conditionno falling damage from drops of 30 ft or less
modifier0
targetfalling-damage-immunity

Prerequisites

type: feat

value: Cybernetic Adaptation

type: ability

FieldValue
valueDEX 13