Improved Parry
Sacrifice next turn's attack to parry one melee attack as immediate action.
The character can parry incoming melee attacks. As an immediate action, when targeted by a melee attack, the character may sacrifice next turn's attack to parry. The character makes an opposed attack roll against the attacker; if the character's roll is higher, the attack is deflected.
Rules Reference
| Field | Value |
|---|---|
| Combat Action / Action Type | immediate |
| Combat Action / Duration | instant |
| Combat Action / Frequency | at-will |
| Combat Action / Uses Per Day | |
| Category | combat |
| Runtime / Classification | active-encounter |
| Runtime / Duration | instant |
| Runtime / Effect Kind | ac_bonus |
| Runtime / Magnitude | |
| Runtime / Trigger | |
| Runtime / Uses | at-will |
Notes
Combat Action / Effect Script Id: Improved Parry
Special: The character loses their next turn's attack action. Cannot be used against attacks the character is unaware of. Cannot parry ranged attacks or area-effect attacks.
Benefit
condition: immediate action: opposed attack roll to deflect one melee attack; loses next turn's attack
| Field | Value |
|---|---|
condition | immediate action: opposed attack roll to deflect one melee attack; loses next turn's attack |
modifier | 0 |
target | parry |
Prerequisites
type: feat
value: Weapon Focus
type: ability
| Field | Value |
|---|---|
value | DEX 13 |
type: character-level
| Field | Value |
|---|---|
value | 3 |
Runtime / Triggers
kind: rule-patch
| Field | Value |
|---|---|
rule | improved-parry |