Overwatch
Ready two ranged attacks as full-round; fire on enemies entering zone.
The character can establish a lethal kill zone. As a full-round action, the character may ready up to two ranged attacks against enemies that move into or within a designated 30-foot cone area. Each attack is resolved at the character's full BAB. The character must maintain position and facing for the duration.
Rules Reference
| Field | Value |
|---|---|
| Combat Action / Action Type | full |
| Combat Action / Duration | until start of next turn |
| Combat Action / Frequency | at-will |
| Combat Action / Uses Per Day | |
| Category | combat |
| Runtime / Classification | active-encounter |
| Runtime / Duration | until start of next turn |
| Runtime / Effect Kind | extra_attack |
| Runtime / Magnitude | 2 |
| Runtime / Trigger | |
| Runtime / Uses | at-will |
Notes
Combat Action / Effect Script Id: Overwatch
Special: The attacks trigger when a target moves into or within the designated cone. The character must have line of sight to the target. The character may choose which target to fire on for each attack. The character may not move or take other actions in the same round. The cone is designated at the start of the full-round action.
Benefit
condition: ready up to 2 ranged attacks as full-round action against enemies moving in 30-ft cone
| Field | Value |
|---|---|
condition | ready up to 2 ranged attacks as full-round action against enemies moving in 30-ft cone |
modifier | 2 |
target | overwatch-attacks |
Prerequisites
type: feat
value: Precise Shot
type: ability
| Field | Value |
|---|---|
value | DEX 13 |
type: character-level
| Field | Value |
|---|---|
value | 3 |