Reload a weapon as a free action; +1 initiative that round.
The character has practiced reloading until it becomes second nature.
When wielding a weapon that requires reloading (such as a
slug-thrower, or power-pack weapon), the character may reload as a
free action instead of a move action. The character gains +1 to
initiative for the round in which they reload.
Rules Reference
Field
Value
Combat Action
Special
Applies to any weapon the character is proficient with that requires reloading.
Category
combat
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
other
Runtime / Magnitude
Runtime / Trigger
reloading becomes a free action instead of a move action
Runtime / Uses
Benefit
condition: reloading becomes a free action instead of a move action
Field
Value
condition
reloading becomes a free action instead of a move action